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SHOUJIKON

Solo · FREE PLAY

Lights Out

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Game guide · SHOUJIKON

Play Lights Out with the rules at hand

Start Lights Out by looking at the playing area and its controls. Turn every light off. Every supplied starting state is made by valid flips from an all-off board and is therefore solvable. Use the example below to understand a decision. Choose a comfortable screen position before beginning. Keep the game area visible while you use its controls.

Bring this focus to a round

Keep the stated aim separate from side details such as animation or appearance. Progress is measured by the game’s own completion or scoring rules. Make the next step deliberately.

What you are aiming for

Turn every light off. Every supplied starting state is made by valid flips from an all-off board and is therefore solvable. Use the instructions to see which actions move you towards it. Keep the controls in easy reach.

How to proceed

  1. Select a light or an unlit tile.
  2. The selected tile and its orthogonal neighbours switch state.
  3. Plan flips so that previously cleared rows stay cleared.
  4. Use Undo to try another approach.

Your inputs

Use the on-screen controls with a mouse or touch. Keep the playing area visible while using these controls. Read the example below alongside these instructions.

Follow the example

Tapping the centre changes five cells. Tapping a corner changes three. Diagonal neighbours are not affected. Apply the same reasoning to the position in your own round. Read the matching step again.

An important reminder

An unlit tile can still be tapped; it may be necessary to solve the board. Read the feedback to see why an action did not have the expected result. Before your first action, say what you are trying to achieve. Then compare the result with the goal.

Questions about this game

For a quick reminder, what is the goal of Lights Out?

Keep this in mind: Turn every light off. Every supplied starting state is made by valid flips from an all-off board and is therefore solvable.

How do I control Lights Out?

Here is the relevant explanation: Use the on-screen controls with a mouse or touch.

For this browser game, what example helps explain Lights Out?

The key detail is this: Tapping the centre changes five cells. Tapping a corner changes three. Diagonal neighbours are not affected.

While reading the Guide, what should I watch out for in Lights Out?

Here is the relevant explanation: An unlit tile can still be tapped; it may be necessary to solve the board.

For a quick reminder, what format does Lights Out offer?

For clarity: Play using the solo mode shown on this page. Read the controls before starting a new round.

Which play mode does Lights Out use?

Here is the relevant explanation: The mode on this page is Solo. Same-device play uses one screen; this game library does not provide internet matchmaking.

Where should I start with Lights Out?

Here is the relevant explanation: Select a light or an unlit tile.

For a quick reminder, do I need an account or a payment for Lights Out?

The key detail is this: No player account or payment is needed. Game scores are recreational results, not cash prizes.

When I return, how can I find Lights Out again?

The key detail is this: Use the Games list or save this game page in your browser bookmarks. The Guide is linked from the playing page.

When I return, how do I report an issue with Lights Out?

Use the contact form and include the game name, browser, device and the actions that led to the issue. Do not send passwords or payment details.

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