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SHOUJIKON

Solo · FREE PLAY

Kakuro

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Logic & numbers
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Game guide · SHOUJIKON

How to play Kakuro

Try Kakuro at your own pace and keep its objective in view. Complete a 4×4 sum grid with digits 1–9, no repeats in any row or column, and the displayed totals. Choose a clear next step rather than rushing through the instructions. Check the rule that explains your first action. Look at what changes after your first action.

Practise sums on twelve small, unblocked 4×4 grids. These teaching boards use whole-row and whole-column totals rather than the blocked runs of classic Kakuro.

One thing to notice as you play

Locate the buttons and input area before beginning a long round. Use the on-screen labels to avoid an accidental restart. Notice the feedback after each input.

What counts as success

Complete a 4×4 sum grid with digits 1–9, no repeats in any row or column, and the displayed totals. An attractive position is not enough unless the goal is met. Try to explain the aim in your own words.

Step by step

  1. Compare a row total with its fixed entries.
  2. Use the column total for the same blank.
  3. Enter digits 1–9.
  4. Check puzzle verifies totals and non-repetition.

Controls

Click or tap squares or graph edges. Number boards include a digit pad. Undo reverses the previous change; Check puzzle validates the solution. A careful first action helps you become familiar with the layout. Use the visible help when you are unsure of the next input.

See how the rules apply

A row total 18 with fixed values 2, 4 and 7 requires 5 in the remaining cell. Apply the same reasoning to the position in your own round. Take a moment to compare.

Pay attention to this rule

Repeated digits in a run are forbidden even when the sum matches. Check the rule before repeating the action. Keep the stated aim separate from side details such as animation or appearance. Progress is measured by the game’s own completion or scoring rules.

Read these answers for extra help

While learning, what is the goal of Kakuro?

The key detail is this: Complete a 4×4 sum grid with digits 1–9, no repeats in any row or column, and the displayed totals.

When I return, how do I control Kakuro?

Keep this in mind: Click or tap squares or graph edges. Number boards include a digit pad. Undo reverses the previous change; Check puzzle validates the solution.

What example helps explain Kakuro?

A row total 18 with fixed values 2, 4 and 7 requires 5 in the remaining cell.

While reading the Guide, what should I watch out for in Kakuro?

For clarity: Repeated digits in a run are forbidden even when the sum matches.

While reading the Guide, what format does Kakuro offer?

Here is the relevant explanation: Practise sums on twelve small, unblocked 4×4 grids. These teaching boards use whole-row and whole-column totals rather than the blocked runs of classic Kakuro.

When I return, which play mode does Kakuro use?

Keep this in mind: The mode on this page is Solo. Same-device play uses one screen; this game library does not provide internet matchmaking.

While learning, where should I start with Kakuro?

Compare a row total with its fixed entries.

Before I begin, do I need an account or a payment for Kakuro?

Keep this in mind: No player account or payment is needed. Game scores are recreational results, not cash prizes.

When I return, how can I find Kakuro again?

For clarity: Use the Games list or save this game page in your browser bookmarks. The Guide is linked from the playing page.

On this playing page, how do I report an issue with Kakuro?

For clarity: Use the contact form and include the game name, browser, device and the actions that led to the issue. Do not send passwords or payment details.

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